Jit.gl and videosync


I am wondering what modifications to my patch are needed to get my Jitter output displayed in Videosync.

Currently I am using standard jit.gl.videoplane as output. This is should be replaced with whatever is needed to display/stream it to videosync. I am pretty new to this topic maybe I am overseeing something obvious.

Thank you!

Hey there! I recommend you look up the Syphon Max package in the Package Manager. It’s an object that will allow you to output Jitter over Syphon, which you could then receive using Videosync’s External In device while in Syphon mode.