Hi,
How would I go about storing a scene including multiple lights?
So I have a bunch of lights called “PAR64”, some lights called “Spots” etc. and now I want to set different dim level to these and store it in a scene I can later recal by sending a MIDI command.
Can I group the tag-attribute in one long message together with the dim message for each of the different lights to just send it as a single message string to the beam.tag object?
What would the syntax be in that case?
Or is there a better way of doing it?
Hey!
I would probably experiment with using objects like beam.op or maybe even beam.matrix.
The way I would think about: don’t use beam.tag to set the dim, but use it to ‘collect’ the lights you want to work with. You can have two beam.tag objects, one for each tag. Connect these two beam.tag objects to other Beam objects to do the actual modification of the values after ‘collecting’ the lights.
If you’d use beam.op, you can send it a list of dim values that would be applied to all lights coming from both beam.tag objects. The beam.op help file has an example in its second tab (“multiple fixtures (@valspread 1)”.
Hope this helps!