# Controller knob limit on Generic Fixture

**URL:** <https://forum.showsync.com/t/controller-knob-limit-on-generic-fixture/2614>\
**Category:** Beam for Live\
**Created:** [November 13, 2025, 12:47pm UTC](https://forum.showsync.com/t/controller-knob-limit-on-generic-fixture/2614 "2025-11-13T12:47:19Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Hungry\_Man](https://forum.showsync.com/user_avatar/forum.showsync.com/hungry_man/32/1246_2.png) [@Hungry\_Man](https://forum.showsync.com/u/Hungry_Man)\
**Post date:** [November 13, 2025, 12:47pm UTC](https://forum.showsync.com/t/controller-knob-limit-on-generic-fixture/2614/1 "2025-11-13T12:47:19Z")

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Hiya,

I think there is a limit of 16 knobs to control a generic fixture? Is it possible to increase this? Eg when trying to control all the pan and tilt parameters of 16 MH lights in the same tag set I would need 32 knobs for the movement and at least 5 more knobs to control other parameters.

Thanks

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**Author:** ![Luka](https://forum.showsync.com/user_avatar/forum.showsync.com/luka/32/197_2.png) [@Luka](https://forum.showsync.com/u/Luka)\
**Post date:** [November 28, 2025, 4:12pm UTC](https://forum.showsync.com/t/controller-knob-limit-on-generic-fixture/2614/2 "2025-11-28T16:12:44Z")

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Hi @Hungry_Man, that’s indeed the case! A device that will expand the possibilities around this is in the making. In the meantime, I would recommend dividing 16 moving heads into multiple tags.
