# Can't get amber channel in RGBWA light to follow fader/mute

**URL:** <https://forum.showsync.com/t/cant-get-amber-channel-in-rgbwa-light-to-follow-fader-mute/2847>\
**Category:** Beam for Live\
**Created:** [September 24, 2026, 8:30am UTC](https://forum.showsync.com/t/cant-get-amber-channel-in-rgbwa-light-to-follow-fader-mute/2847 "2026-09-24T08:30:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jchabuc](https://forum.showsync.com/user_avatar/forum.showsync.com/jchabuc/32/1543_2.png) [@jchabuc](https://forum.showsync.com/u/jchabuc)\
**Post date:** [September 24, 2026, 8:30am UTC](https://forum.showsync.com/t/cant-get-amber-channel-in-rgbwa-light-to-follow-fader-mute/2847/1 "2026-09-24T08:30:09Z")

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I’m using Beam4Live with RGBA/RGBWA fixtures and have run into an issue with Amber channels not responding to Ableton’s normal mixer controls. Maybe I am overlooking something obvious here, but my searches have turned up empty.

With my fixture definition, RGB channels participate in Beam’s `rgbwi` colorspace, while Amber (and UV) are represented as separate modulations. The result is:

- RGB responds correctly to the Ableton track fader and mute.
- RGB also responds correctly to group fader and mute.
- Amber continues outputting regardless of those fader/mute states.

I’ve verified that this isn’t a fixture or DMX issue; the same fixture/channel behaves normally when controlled by LightKey.

From what I understand, the underlying issue is that Beam’s mixer/intensity handling applies to channels participating in its colorspace, while channels such as Amber and UV sit outside that mechanism.

For an Ableton-centric lighting workflow, it would be extremely useful if arbitrary fixture modulations could optionally **follow/multiply by Ableton’s effective track volume** , including the effects of track mute and parent/group volume and mute.

Conceptually, something like an optional fixture-definition property:

`followVolume: true`

or

`multiplyBy: volume`

would solve the problem without changing the existing colorspace model.

The important part from my perspective isn’t the particular implementation. It’s preserving normal Ableton mixer semantics: **if I fade or mute a lighting track/group, everything being generated by that fixture should fade or mute with it** , including Amber, UV, or other channels that aren’t part of Beam’s RGB colorspace.

I’d be interested to know whether there’s already a mechanism for accomplishing this that I’ve missed, or whether support for something like this could be considered for Beam4Live.
